HEXBOT
HEXBOT has to recover all icosahedrons on its hexagonal world before the time runs out
Click / touch nearby green hexagons to jump to them. Be careful: HEXBOT can't jump to red hexagons
If you trap yourself between red hexagons or the time expires, you've lost
Made for the 2026 raylib 6.x gamejam
Language: C
Graphics: Blender (vertex painting, no textures)
Character Animations: Mixamo
Source code: https://github.com/cegonse/raylib-6x-gamejam
| Published | 11 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | cesargonzalez.dev |
| Genre | Puzzle |
| Content | No generative AI was used |


Comments
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It's really addictive, at the moment my record is 11 and I managed to paint all the blocks red (it's not a requirement but I set it as an endgame for myself, otherwise I'd be stuck on it for eternity)
if i click the tile with a… “icosahedron” and the adjacent one really quickly, i get softlocked and end up dying, not a bug anyone will find really
but honestly amazing game, graphics are good, and bonus points for funny dancing guy im still playing it and i promise ill beat my high score of 5
WOOOO I GOT 6